Calculators
Sensitivity Converter
Convert mouse sensitivity between CS2, Valorant, Apex, Overwatch, and more.
Updated July 8, 2026
How to use the sensitivity converter
- 1Pick the game you're converting from.
- 2Enter your current in-game sensitivity and mouse DPI.
- 3Read the equivalent sensitivity for each other game.
- 4Note your cm/360 — it's your portable aim identity.
Common uses
- Carrying CS2 aim into Valorant or Apex without re-training
- Setting up a new game to match your existing muscle memory
- Finding your cm/360 to compare with pro players' settings
- Sanity-checking eDPI after a new mouse or DPI change
Frequently asked questions
How can the conversion be exact and not an approximation?
Because game engines are deterministic about input: each has a fixed yaw value — degrees turned per mouse count at sensitivity 1. CS2's is 0.022, Valorant's is 0.07, so a CS2 sens converts to Valorant by multiplying by 0.022/0.07 ≈ 0.3143. Matching yaw × sens across games means identical rotation for identical hand movement.
What is cm/360 and why should I care about it?
It's how many centimeters your mouse travels for a full 360° turn — your aim expressed as physical distance, independent of any game, DPI, or setting. Pros quote it because it's portable: know your cm/360 and you can reproduce your exact feel in any game ever made, including ones with weird sensitivity scales.
Why isn't Rainbow Six Siege in the list?
Siege's effective sensitivity depends on a config-file multiplier (MouseSensitivityMultiplierUnit) and, since Year 5, scales with your FOV setting — so a single conversion number would be wrong for many setups. The reliable method there: compute your cm/360 here, then adjust Siege until a measured 360 matches.
Should I change DPI or in-game sensitivity?
Keep DPI fixed (400/800/1600 are the clean standards) and do all tuning in-game — changing both at once is how muscle memory gets destroyed. Very low DPI can skip pixels at low sens and very high DPI can amplify sensor smoothing on some mice; 800 is the widely used middle ground.
About this tool
The sensitivity converter translates your aim between games exactly, using each engine's yaw constant — the degrees of rotation per mouse count at sensitivity 1 (0.022 in CS2 and Apex, 0.07 in Valorant, 0.0066 in Overwatch 2 and modern Call of Duty). Enter your sensitivity and DPI once and get the equivalent value in every other supported game, plus your cm/360 and inches/360 — the physical distance your hand moves for a full turn, which is what your muscle memory actually is. Conversions are hipfire; ADS multipliers are per-game.
Like most tools on UtilityBase, the sensitivity converter runs entirely in your browser — nothing you enter is uploaded or stored on a server. It's free to use with no account required. Browse more calculators here.
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